Sit. The Dungeon Master has been expecting you. Build your character through ten questions, then begin the Practice Yard Campaign with recurring fictional AI characters. Real-player Matchmaking uses one worldwide draw: nearby compatible paths are preferred, and you choose whether the Keeper may look farther.
Three acts. A short walk from a blank page to a stranger whose path crosses yours.
Ten questions. No checkboxes, no sliders, no fields marked “height.” The Dungeon Master asks; you answer in your own words. By question ten, they know who you actually are.
What returns is not a profile but a sheet. Stats, alignment, ideal, bond, flaw, epithet. A version of you a friend would describe at a dinner party. Kindly, but truthfully.
Begin with purposeful scenes and recurring fictional AI characters in the Practice Yard Campaign. Real-player Matchmaking draws from one worldwide pool, preferring your city or area, then your region and country, before an eligible path farther away. You can also keep your draw inside your exact area.
A page from the ledger of a player named Maeve. She agreed to let us show you hers.
"Carpenter's grandchild, slow to anger, quick to apologise."
We don't infer your stats from a personality test. They're built from how you answered: the words you reached for, the things you laughed at, the answers you hedged.
Maeve's WIT is high because she made a joke about her grandmother's funeral that she instantly apologised for. Her CHARM is mid-range because she doesn't perform.
Play short scenes with a recurring fictional cast. Your choices change what happens; the Keeper records consequences, recaps, and lessons worth carrying into the next session. Campaign characters are AI-driven — never real matches.
Choose a thread, make a meaningful decision, and live with the consequence. The character responds to how you play; the Keeper closes each scene with a concise recap and table lesson, while relationship state and arc progress persist. This is Campaign play, not a fake dating pool or disposable tutorial.
Hearken, traveler. The apps of this age have made strangers into commodities and courtship into a slot-machine. We mean to put the table back in the tavern. Some house rules:
There is no infinite scroll. You may enter one reciprocal worldwide draw instead of burning through a deck of people. Nearby paths are preferred; when no compatible path exists, the Campaign remains ready.
You will not enter numbers about yourself into a form. You will be asked questions, in conversation, and the answers will become a sheet.
You are a character with a sheet, not a thumbnail with a tagline. The hedges, the apologies, the half-jokes. Those are the data.
A bar, a bookshop, a coffeehouse. The tavern is older than any of us, and it still works. We do not encourage indoor sessions.
A real match is one deliberate crossing, never a boostable feed. “No compatible pair tonight” is an honest outcome; the app keeps Campaign available without asking you to weaken a hard boundary.
Every player enters the same real-person draw. The Keeper looks close first, then widens only when both players' hard boundaries allow it.
We ask for a city or area, optional region, country, and private timezone—not an address, postal code, GPS position, or exact distance.
Your home is not a launch gate. Inscribe your name, then choose nearby-first worldwide reach or keep every real-person draw inside your exact area.
The token-funded Campaign needs sustainable monthly support. Before checkout, you will see exactly what works now, the price, renewal terms, and any usage boundary. Matchmaking is included worldwide and is never sold as reach or priority.
Complete onboarding, reveal your sheet, and play a bounded Practice Yard prologue before making a purchase decision. The app explains the worldwide draw and asks for your geographic reach before it presents an offer.
Continuing the token-funded Practice Yard Campaign is planned as one Guild subscription. Real-player Matchmaking, where open, is included equally: no boosts, priority, extra reach, or better roll can be purchased.
No live subscription or checkout is offered yet. We will publish the exact monthly price, renewal terms, included play, fair-use boundary, cancellation path, and restore behavior before anyone is asked to pay.
Invited testers currently receive complimentary access for product learning. Test access is not the public production offer, and it does not guarantee that any eligible match exists in the worldwide draw.
Inscribe your name in the ledger. You will hear when invitations begin. Your coarse city or area helps us recruit nearby early players; it never closes the worldwide matching pool.
Send them to the table. A party is always better than a lone wanderer on the road.